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  • Page 29 of 29 FirstFirst ... 19272829
    Results 281 to 288 of 288

    The Green Scene - Thread: Everlasting Cogstopper!

    1. #281
      Join Date
      Jun 2014
      Posts
      2,645
      Blog Entries
      2
      Reminder for tonight

      In the cog round of the CJ:
      You will work together as a team.
      Cog round will go as normal.
      The cannon round will also be played normally.

      In the last round of the CJ:
      At this point you must stand where you can hit the toons' pan.
      If the toons' pan is low, you may stop throwing at it only to prevent the battle from ending.
      At all other times, toons must be throwing evidence at the pan as dictated by a clan leader that is there, or as is reasonable once the toon pan is not as low anymore.
      It doesn't matter where you are in the CJ as long as you can get hit by the cogs' evidence.
      You are not allowed to stun, throw evidence at each other, or stand in front of one another to get tooned up.
      If for any reason you are hit by another toon's evidence, thus tooning you up, you must immediately run to a gavel and run into the handle to lose 2 laff.
      If you were hit multiple times, you must run into the gavel's handle once per each piece of evidence that healed you.

    2. #282
      Join Date
      Jan 2016
      Posts
      253
      Reminder for tonight

      In the first cog round of the CEO & the feeding round:
      You will work together as a team.
      Cog round and feeding round will go as normal.

      In the second cog round of the CEO:
      You will try to green each other.

      In the last round of the CEO:
      You will work together as a team to get the CEO to red.
      After the CEO is red, you cannot attack him any further.
      Unless you are dodging an attack or switching tables, you must be on a table at all times throughout the entire CEO!
      You are not allowed to get snacks or golf.


    3. #283
      Join Date
      Jun 2014
      Posts
      183
      Please sign me up on Thing

    4. #284
      Join Date
      Jun 2014
      Posts
      594
      Blog Entries
      1
      Please sign me up on Quintessence! TYIA

    5. #285
      Join Date
      Jan 2016
      Posts
      253
      Reminder for tonight!

      In the cog round of the CFO:
      You will work together as a team.
      Cog round will go as normal.

      In the last round of the CFO:
      You will work together as a team to get the CFO to red.
      After the CFO is red, you cannot attack him any further or stomp goons. You can, however, throw safes to destroy orange/yellow goons so that red ones emerge.
      You cannot block the entrances in which the goons come out of.
      You must avoid all treasures until the CFO is red
      Once the CFO is red, you can get the treasures that are already there until there are none left
      .

      If you have been eliminated from survivor, this is your last chance to get back in the game.

    6. #286
      Join Date
      Sep 2017
      Posts
      6
      Am I able to enter my toon into these? I'd probably use my 133 laff cat Exclusive Red Cat, but I may use my deer Exclusive Blue Deer which is 116 laff. If I can only choose one toon, just let me know and it'd be no problem at all.

    7. #287
      Join Date
      Jun 2014
      Posts
      833
      Quote Originally Posted by Exclusive Red Cat View Post
      Am I able to enter my toon into these? I'd probably use my 133 laff cat Exclusive Red Cat, but I may use my deer Exclusive Blue Deer which is 116 laff. If I can only choose one toon, just let me know and it'd be no problem at all.
      Sure thing! Both toons have been added.

    8. #288
      Join Date
      Jan 2016
      Posts
      253
      Reminder for tonight

      In the cog round of the CJ:
      You will work together as a team.
      Cog round will go as normal.
      The cannon round will also be played normally.

      In the last round of the CJ:
      At this point you must stand where you can hit the toons' pan.
      If the toons' pan is low, you may stop throwing at it only to prevent the battle from ending.
      At all other times, toons must be throwing evidence at the pan as dictated by a clan leader that is there, or as is reasonable once the toon pan is not as low anymore.
      It doesn't matter where you are in the CJ as long as you can get hit by the cogs' evidence.
      You are not allowed to stun, throw evidence at each other, or stand in front of one another to get tooned up.
      If for any reason you are hit by another toon's evidence, thus tooning you up, you must immediately run to a gavel and run into the handle to lose 2 laff.
      If you were hit multiple times, you must run into the gavel's handle once per each piece of evidence that healed you.

    Page 29 of 29 FirstFirst ... 19272829

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